Maker · Product-Minded Engineer · Mumbai

I make things — hardware, apps, and the occasional overengineered save file.

Biomedical engineer turned maker and product-minded designer. Comfortable with a soldering iron, a CAD file, or mapping out how someone should move through an app — and just as deliberate about how I spend time off the clock.

Keep scrolling — the pieces find their place 0% assembled
Soldered. Screwed. Assembled.
01

About

I trained as a biomedical engineer, and I've spent years since then inside a makerspace-style lab — the kind of place where you go from soldering iron to CAD file to app wireframe in the same afternoon.

Some of that work has gone into medical devices, built as part of a larger team rather than solo. Alongside that, I'm the person colleagues come to when a new app needs its framework mapped out — how a user actually moves through it.

Slowly transitioning toward design while keeping the engineering underneath it. Outside of work, that same instinct — figure out what actually matters, then get good at it — shows up in what I play, not just what I build.

AD
Based in
Mumbai
Focus
Hardware, fab, product/UX
Background
Biomedical engineering
Freelance
Open across skillset
02

Work

01

Hardware & Fab

Arduino and ESP32-class microcontrollers, 3D CAD and printing — including a lot of hands-on troubleshooting — laser cutting, and PCB design. Part of the team behind GynaeCam, a handheld cervical cancer screening device built at TCTD.

02

App & Product Design

Not a coder — but the one who maps out an app's framework and how a user navigates it before anyone writes a line of code. Structure and flow, not syntax.

03

Teaching & Workshops

Freelance training for kids and adults on makerspace fundamentals — 3D printing, circuit design, and the basics of AI and data science.

04

3D CAD

Freelance CAD modelling for companies, from concept geometry to print-ready files.

Open to freelance work across this full skillset — not just CAD.

03

Games

01Minecraft Picked it up seriously after COVID and never really stopped. Building isn't my strength — redstone, technical builds, and automated farms are.
02Genshin Impact Day-one player, still logging in daily. Here for the story and exploration, not the meta.
03Helldivers 2 Less time in this one, but it's the pick for squad play — coordinated objectives over solo runs.
04God of War Followed the series since school — one of the few franchises I've stuck with this long.
05Apex Legends Started with friends, moved into solo queue, hit Diamond once.
06Overcooked Purely a co-op game for me — played with friends, finished the series more than once.
07Split Fiction Playing through it with a close friend. Not finished yet, but possibly the best-designed two-player game I've played.
08Path of Exile 2 ~200 hours in. The build complexity is the whole draw.
09GTA V Don't remember the details anymore — on this list mostly because GTA 6 is finally coming.
Retired Dota 2 Put in serious hours, stepped away about 6–7 years ago.

Let's talk hardware, product design, or gaming.